It is the main weapon included in every load-out. Is a long range weapon that is general purpose or the swiss army knife of the game. If your flag is beingĬaptured every 2 minutes, defend. When possible try to fill in where it's needed. What you're going to do, attack, defend, deploy equipment, and let your team The health kit can give you that little extra edge that means Him I'll run over his corpse and pick up a health kit. Remember the Health KitĪ number of times I've been in a duel with a player, and when I kill Worse than running out of ammo in the middle of a duel, so make sure you're Will keep you well supplied and prolong your battle readiness. This can be extremely valuable as running over every corpse you see When you run over said corpses you automatically pick up any needed equipmentĪnd ammo. When you kill a player he drops all of his equipment, ammo, and packs. Think about what you're doing, what is required to do it,Īnd equip yourself accordingly. Defending indoors? Leave the Scout at home and get Going on aįlag run? It's a good idea not to be wearing Juggernaut armor, as speed and Dress For SuccessĮquipment loadouts need to be suited to the task at hand. Keep this in mind when using outdoor Inv. This can be a problem, especially when in ScoutĪrmor. At any time when you're in the open and not moving, you make a very Scout with his Disc Launcher pointed at you, get outta there. Still, in these situations keep aware of enemy positions. Launcher, or using the chaingun to pick off a damaged airborne enemy. When you're in need of greater accuracy for, say, locking on with a Missile A stationary target is anĮasy target, something you don't want to be. Move, Move, MoveĪs the title suggests, keep yourself mobile. I assure you it's worth the time and effort. If someone informs you of an enemyĪttacking the generators, go assist them. Also, listen to what they're telling you. Information as possible so they know where your team stands and what they In *any* team based game communication is essential. It's a thinking mans game, and if you don't act accordingly you To remember that THIS IS NOT YOUR STANDARD FPS. The most underlooked aspect of the game by newbies. The most points wins) or when the target number of captures have been met by The game ends when either time runs out (in which the team with The flag is grabbed from the enemy flag stand the grabbing team receives 1 When the flag is captured the capturing team receives 100 points.
Possession of the flag that the flag will be dropped on the edge of the out of It should be noted that if a player goes out of bounds while in Unless it's grabbed by another teammate it will remain on the ground until itĮither returns to the flag stand by the enemy touching it or the return limit Player is killed while in possession of the flag, the flag drops to the ground. Your flag MUST be at it's stand in order to capture. To capture, you must grab the enemies flag by touching it and return it Their base while ensuring that your own flag is defended. Capture the Flag is easily the most popular type of game in Tribes 2.ĬTF is a team based game where the objective is to get the enemies flag from